Block fortress war is an app game made by Foursaken Media. It's a strategy based game where you can play as five unique races: Block Men, Goblocks, Zomblocks, Blockbots and Blockoids. Each of these races have 3 different leaders or 'heroes' that lead their respective squads.

The Blockverse

The Blockverse

Block Fortress WarEdit

Unlike Block Fortress, Block Fortress War is a strategy-based game, where you control a hero from a third-person view.

In addition, the game has better graphics to the first game, and more enemies, with 5 races to become and conquer. Block Fortress War is also the sequel to the original game, Block Fortress.


In Block Fortress War, two opposing armies battle against each other in an attempt to destroy the other's barracks.

Players will use one hero, an army of NPCs and a variety of blocks in order to achieve victory.


Your hero is what you control. Heroes have much more HP than regular units, can respawn when killed, and also improve their stats as they level up.

They have 3 abilities that can be used to help them out in battle. Some heroes also emit an aura that enhances nearby units or turrets. Heroes are also the only units that can capture resource blocks.


Units will continuously spawn from your barracks and attack the enemy. Over time, your barracks will automatically level-up and spawn more powerful units.

The more resource blocks you have captured, the faster your barracks will upgrade. Units can be equipped with various pieces of equipment. However, having more equipment will increase the spawn time of your units.

The BarracksEdit

The barracks is the most important block in the game.

If your enemy's barracks is destroyed, you win. However, if your barracks is destroyed, you lose.

Your hero and allied units are spawned here. Over time, your barracks levels up and spawns more powerful units.

Mineral NodesEdit

Mineral nodes are strategically-placed blocks on a map that provide you with minerals and a place to build your defenses.

Your hero is the only unit that can be healed by being next to a mineral node. When a mineral node is captured, you will receive a lump sum of 100 minerals and slowly receive more over time, stopping after an additional 50 minerals have been acquired.

After being captured, mineral nodes provide an area to place your blocks. Once a node is destroyed, it cannot be re-captured, so make sure to protect it.


Blocks can be built around captured mineral nodes, which also provide the resources needed to build blocks. Each race has a wide selection of blocks that serve many different functions.


Items are used to help you in battle, but must be bought prior at your home planet first. They can only be used 5 times each, as no more are purchasable after owning 5 of each item.


Turrets help defend against enemies within their range. A turret cannot attack other turrets or blocks.

A turret's range is also increased the higher up it is. Most turrets require a line-of-sight in order to attack.


  • HP: The amount of damage a unit can take before dying.
  • Speed: The move speed of a unit.
  • Attack: The average damage a unit's main weapon does.
  • Piercing: The percent of armor that is ignored when attacking. A piercing stat of one hundred also ignores block chance.
  • Range: The range of a unit's main weapon.
  • Armor: A percentage that damage is reduced when attacked. Note some armor only applies to ranged or melee attacks.
  • Dodge: A percent chance to dodge an attack. Units cannot dodge attacks that do AOE damage.
  • Block: A percent chance to block an attack from the front. Block percentage is reduced when
  • units are in melee combat. Weapons with 100% piercing cannot be blocked.


There are 5 races, each listed below:

Block Men - Block Men are easy to kill, but have powerful long-ranged weapons and turrets.

Goblocks - Goblocks attack in large numbers and excel in close-range melee combat. Their mechanical equipment is rather shoddy, though, and has a tendency to self-destruct.

Zomblocks - Zomblock have no ranged units and attack in huge numbers. They have no building blocks, but their stacked totems provide many combat bonuses.

Blockbots - Blockbot units are produced at a steady rate and carry a well-rounded set of equipment. Their anti-gravity technology also makes them very mobile.

Blockoids - The Blockoids are few in number, but each unit is very tough and can carry a massive arsenal of weapons and equipment.

- You start with the Block Men unlocked, and have to unlock the other races through missions.

Campaign Mode Edit

Campaign mode takes you all over the known Blockverse, battling through a series of increasingly difficult missions.

Missions reward you rare minerals based on their difficulty. Rare minerals can be used at your home planet to unlock blocks, equipment, new heroes, and items. Replaying a mission that you've already beat will reward you with a reduced shipment of rare minerals. It is strongly recommended that you play the easier missions on each planet before advancing to the more difficult ones.

Versus ModeEdit

In versus mode, Two or four players can battle against each other using GameCenter. A game in versus mode operates almost exactly the same as one in campaign mode, with a few exeptions:

  • Heroes are significantly tougher against turrets and regular units.
  • Resource blocks give an infinite steady stream of minerals and a smaller lump sum.
  • Resource blocks can be re-captured throughout the game.
  • Heroes won't heal near the barracks or mineral nodes when attacking or being attacked.

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