M.I.R.V. | |
Basic Information | |
Offensive Capabilities | |
Armor Piercing |
low |
A powerful, mortar-style, missile launcher that fires a high arcing missile that breaks into 6 smaller, seperate parts, which explode upon contact with the enemy or the ground. This turret is capable of dealing massive damage to a huge area.
Stats[]
HP | 100 |
---|---|
Power Units Needed | 1 |
Damage | 50.0 - 60.0 |
Range/blocks | 40 |
A.O.E. Radius/blocks | 4.0 |
Armor Piercing | Low |
Rate Of Fire/seconds | 8.0 |
^Note that the above are base values. These values can be improved by crafting and equipping mods into this turret.
Tactics[]
- Build as many M.I.R.V.s as you can. These turrets are capable of destroying anything in its missile blast radius. A single M.I.R.V. turret may be inaccurate but this can be countered by building multiple of them.
- It's best to focus on upgrading their rate of fire through R.O.F. modifications. It helps to counter their long reload times.
- You can place these over short walls, just like mortars. Since M.I.R.Vs would fire their missle over the wall, allowing them to deal damage to hidden enemies.
- Avoid placing any blocks above them, as it may intefere with the missiles fired.
Trivia[]
- M.I.R.V. stands for Mutiple Independently Targetable Re-entry Vehicle .
- These turrets tend to blast away terrain blocks within the proximity of their missile blasts, creating potholes in the ground.